GAME INFO • League of Legends - Champion List • leesin

Lee Sin
the Blind Monk

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.



DETAILS
ATTACK:
8/10
DEFENSE:
5/10
MAGIC:
3/10
DIFFICULTY:
6/10


TIPS:
Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.

Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.

Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).


TIPS: IF ENEMY
Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.

Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.

Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.



STATS
HP: 570.8
HP / LEVEL: 85
MP: 200
MP / LEVEL: 0
MOVEMENT SPEED: 345
ARMOR: 33
ARMOR / LEVEL: 3.7
SPELL BLOCK: 32.1
SPELL BLOCK / LEVEL: 1.25
ATTACK RANGE: 125
HP REGEN: 7.5
HP REGEN / LEVEL: 0.7
MP REGEN: 50
MP REGEN / LEVEL: 0
CRIT: 0
CRIT / LEVEL: 0
ATTACK DAMAGE: 69.18
ATTACK DAMAGE / LEVEL: 3.2
ATTACK SPEED OFFSET: -0.04
ATTACK SPEED / LEVEL: 3


SPELLS

SONIC WAVE / RESONATING STRIKE

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

Cooldown: 11 / 10 / 9 / 8 / 7 /
Mana Cost: 50 / 50 / 50 / 50 / 50 /
Range: 1100



SAFEGUARD / IRON WILL

Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
Iron Will: Lee Sin's intense training allows him to thrive in battle. For 4 seconds, Lee Sin gains Life Steal and Spell Vamp.

Cooldown: 12 / 12 / 12 / 12 / 12 /
Mana Cost: 50 / 50 / 50 / 50 / 50 /
Range: 700



TEMPEST / CRIPPLE

Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.
Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Movement Speed for 4 seconds. Movement Speed recovers gradually over the duration.

Cooldown: 10 / 10 / 10 / 10 / 10 /
Mana Cost: 50 / 50 / 50 / 50 / 50 /
Range: 425



DRAGON'S RAGE

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

Cooldown: 110 / 85 / 60 /
Mana Cost:
Range: 375