Nautilusthe Titan of the Depths
A lonely legend as old as the first piers sunk in Bilgewater, the armored goliath known as Nautilus roams the dark waters off the coast of the Blue Flame Isles. Driven by a forgotten betrayal, he strikes without warning, swinging his enormous anchor to save the wretched, and drag the greedy to their doom. It is said he comes for those who forget to pay the “Bilgewater tithe”, pulling them down beneath the waves with him—an iron-clad reminder that none can escape the depths.
While ganking, consider aiming Dredge Line at nearby terrain and following it up with Riptide for a higher hit rate.
Riptide has a delayed blast timing on activation - you can use this while running away or when enemies are incoming to serve as a deterrent.
TIPS: IF ENEMY
If Nautilus uses Riptide right next to you, hold in place until the ripple effect finishes before running. Running early will run straight into the secondary explosions, causing you to take additional damage and slow.
While Nautilus is shielded, he is capable of dealing large amounts of area of effect damage with his basic attacks - consider taking down the shield if you have time.
HP / LEVEL: 86
MP / LEVEL: 47
MOVEMENT SPEED: 325
ARMOR / LEVEL: 3.75
SPELL BLOCK: 32.1
SPELL BLOCK / LEVEL: 1.25
ATTACK RANGE: 175
HP REGEN: 8.5
HP REGEN / LEVEL: 0.55
MP REGEN: 8.626
MP REGEN / LEVEL: 0.5
CRIT / LEVEL: 0
ATTACK DAMAGE: 61
ATTACK DAMAGE / LEVEL: 3.3
ATTACK SPEED OFFSET: 0.02
ATTACK SPEED / LEVEL: 1
Nautilus hurls his anchor forward. If it hits a champion, he drags both himself and the opponent close together. If it hits terrain, Nautilus instead pulls himself to the anchor, the cooldown of Dredge Line is reduced by half, and half the Mana cost is refunded.
Cooldown: 14 / 13 / 12 / 11 / 10 /
Mana Cost: 60 / 60 / 60 / 60 / 60 /
Nautilus surrounds himself with dark energies, gaining a shield that blocks incoming damage. While the shield persists, his attacks apply a damage over time effect to enemies around his target.
Cooldown: 12 / 12 / 12 / 12 / 12 /
Mana Cost: 80 / 80 / 80 / 80 / 80 /
Nautilus slams the ground, causing the earth to explode around him in a set of three explosions. Each explosion damages and slows enemies.
Cooldown: 7 / 6.5 / 6 / 5.5 / 5 /
Mana Cost: 50 / 60 / 70 / 80 / 90 /
Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them.
Cooldown: 120 / 100 / 80 /
Mana Cost: 100 / 100 / 100 /