SionThe Undead Juggernaut
A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his way, regardless of allegiance, proving he no longer retained his former humanity. Even so, with crude armor bolted onto rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.
You only have very slight turning ability during Unstoppable Onslaught, so make sure to use it in straight paths.
Roar of the Slayer is a great setup ability to land a very powerful Decimating Smash.
The Soul Furnace buff displays how much shield strength is remaining, use this information to time its explosion perfectly.
TIPS: IF ENEMY
Even if Sion still hits a Decimating Smash, making him release the charge earlier reduces its impact.
Use the time after Sion has died to reposition and prepare for his return.
HP / LEVEL: 73
MP / LEVEL: 42
MOVEMENT SPEED: 345
ARMOR / LEVEL: 3
SPELL BLOCK: 32.1
SPELL BLOCK / LEVEL: 1.25
ATTACK RANGE: 175
HP REGEN: 9
HP REGEN / LEVEL: 0.8
MP REGEN: 8.008
MP REGEN / LEVEL: 0.6
CRIT / LEVEL: 0
ATTACK DAMAGE: 68
ATTACK DAMAGE / LEVEL: 4
ATTACK SPEED OFFSET: -0.08
ATTACK SPEED / LEVEL: 1.3
Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
Cooldown: 10 / 9 / 8 / 7 / 6 /
Mana Cost: 45 / 45 / 45 / 45 / 45 /
Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
Cooldown: 11 / 11 / 11 / 11 / 11 /
Mana Cost: 65 / 70 / 75 / 80 / 85 /
ROAR OF THE SLAYER
Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
Cooldown: 12 / 11 / 10 / 9 / 8 /
Mana Cost: 35 / 40 / 45 / 50 / 55 /
Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
Cooldown: 140 / 100 / 60 /
Mana Cost: 100 / 100 / 100 /