Fiddlesticksthe Harbinger of Doom
Fiddlesticks is a ghastly, living scarecrow who stalks the darkness, wielding a cruel scythe and preying upon the unwary. Once a lonely man accused of bringing famine to his village, he was tied up and left to starve in his own barren field. Resurrected by the savage murder of crows that fed on his remains, Fiddlesticks now relishes terrorizing his victims before claiming their lives amid a flurry of feathers and blood-splattered beaks.
Use Dark Wind to rack up many minion kills, and try to use Drain on minions to get the maximum health drain.
Use Terrify on enemies before starting up Crowstorm or Drain to ensure maximum damage.
Fiddlesticks is very fragile if you build AP items. Try to strike a balance between offense and defense with runes and items.
TIPS: IF ENEMY
Avoid attacking while close to your allies. Dark Wind will bounce between you and your allies, increasing its damage.
If Fiddlesticks has used Crowstorm, try casting a stun or slow and moving out of range until the spell dissipates.
If Fiddlesticks is nowhere to be seen, watch out for an ambush Crowstorm from brush.
HP / LEVEL: 80
MP / LEVEL: 28
MOVEMENT SPEED: 335
ARMOR / LEVEL: 3.5
SPELL BLOCK: 30
SPELL BLOCK / LEVEL: 0.5
ATTACK RANGE: 480
HP REGEN: 5.5
HP REGEN / LEVEL: 0.6
MP REGEN: 8
MP REGEN / LEVEL: 0.8
CRIT / LEVEL: 0
ATTACK DAMAGE: 48.36
ATTACK DAMAGE / LEVEL: 2.625
ATTACK SPEED OFFSET: 0
ATTACK SPEED / LEVEL: 2.11
Strikes a target unit with fear, causing it to flee in terror for a duration.
Cooldown: 15 / 14 / 13 / 12 / 11 /
Mana Cost: 65 / 65 / 65 / 65 / 65 /
Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself.
Cooldown: 4 / 3.75 / 3.5 / 3.25 / 3 /
Mana Cost: 80 / 90 / 100 / 110 / 120 /
A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims.
Cooldown: 10 / 10 / 10 / 10 / 10 /
Mana Cost: 50 / 60 / 70 / 80 / 90 /
A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.
Cooldown: 140 / 110 / 80 /
Mana Cost: 100 / 100 / 100 /