GAME INFO • League of Legends - Champion List • galio

Galio
the Colossus

Outside the gleaming city of Demacia, the stone colossus Galio keeps vigilant watch. Built as a bulwark against enemy mages, he often stands motionless for decades until the presence of powerful magic stirs him to life. Once activated, Galio makes the most of his time, savoring the thrill of a fight and the rare honor of defending his countrymen. But his triumphs are always bittersweet, for the magic he destroys is also his source of re-animation, and each victory leaves him dormant once again.



DETAILS
ATTACK:
1/10
DEFENSE:
10/10
MAGIC:
6/10
DIFFICULTY:
5/10


TIPS:
You can release Shield of Durand even while crowd controlled.

You can use the minimap ally icons to cast Hero's Entrance.

You can use the step back from Justice Punch to dodge enemy spells.


TIPS: IF ENEMY
Galio moves slower when he is charging Shield of Durand.

Hero's Entrance can be interrupted before Galio jumps into the air.

Galio cannot traverse walls with Justice Punch.



STATS
HP: 550
HP / LEVEL: 100
MP: 400
MP / LEVEL: 40
MOVEMENT SPEED: 335
ARMOR: 24
ARMOR / LEVEL: 3.5
SPELL BLOCK: 32
SPELL BLOCK / LEVEL: 1.25
ATTACK RANGE: 150
HP REGEN: 8
HP REGEN / LEVEL: 0.8
MP REGEN: 7
MP REGEN / LEVEL: 0.7
CRIT: 0
CRIT / LEVEL: 0
ATTACK DAMAGE: 59
ATTACK DAMAGE / LEVEL: 3.5
ATTACK SPEED OFFSET: 0
ATTACK SPEED / LEVEL: 1.5


SPELLS

WINDS OF WAR

Galio fires two windblasts that converge into a large tornado.

Cooldown: 10 / 9 / 8 / 7 / 6 /
Mana Cost: 70 / 75 / 80 / 85 / 90 /
Range: 825



SHIELD OF DURAND

Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt nearby enemies.

Cooldown: 16 / 15 / 14 / 13 / 12 /
Mana Cost: 50 / 50 / 50 / 50 / 50 /
Range: 275



JUSTICE PUNCH

Galio will briefly step back and charge, knocking up the first enemy champion he encounters.

Cooldown: 14 / 13 / 12 / 11 / 10 /
Mana Cost: 50 / 50 / 50 / 50 / 50 /
Range: 650



HERO'S ENTRANCE

Galio grants damage reduction to an ally. After a delay Galio smashes down on the ally's original location, knocking up nearby enemies.

Cooldown: 180 / 150 / 120 /
Mana Cost: 100 / 100 / 100 /
Range: 4000/4750/5500