Ireliathe Blade Dancer
The Noxian occupation of Ionia produced many heroes, none more unlikely than young Irelia of Navori. Trained in the ancient dances of her province, she adapted her art for war, using the graceful and carefully practised movements to levitate a host of deadly blades. After proving herself as a fighter, she was thrust into the role of resistance leader and figurehead, and to this day remains dedicated to the preservation of her homeland.
Use Bladesurge to cover great distances by targeting low life minions on your way to champion targets.
Defiant Dance is not interrupted by crowd control, try timing it for incoming disables.
Flawless Duet does not have a maximum travel distance, try using it in creative ways.
TIPS: IF ENEMY
Pay attention to Ionian Fervor stacks and try to engage Irelia when it is down.
Minion waves greatly enhance Irelia's mobility, beware fighting her inside one.
Beware of wasting your high impact spells on Defiant Dance.
HP / LEVEL: 85
MP / LEVEL: 30
MOVEMENT SPEED: 340
ARMOR / LEVEL: 3
SPELL BLOCK: 32
SPELL BLOCK / LEVEL: 1.25
ATTACK RANGE: 200
HP REGEN: 8.5
HP REGEN / LEVEL: 0.85
MP REGEN: 8
MP REGEN / LEVEL: 0.8
CRIT / LEVEL: 0
ATTACK DAMAGE: 60
ATTACK DAMAGE / LEVEL: 4
ATTACK SPEED OFFSET: 0
ATTACK SPEED / LEVEL: 2.5
Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
Cooldown: 12 / 11 / 10 / 9 / 8 /
Mana Cost: 20 / 20 / 20 / 20 / 20 /
Irelia charges a strike that deals more damage as she charges. She takes reduced damage during the charge.
Cooldown: 16 / 15 / 14 / 13 / 12 /
Mana Cost: 70 / 75 / 80 / 85 / 90 /
Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
Cooldown: 14 / 13 / 12 / 11 / 10 /
Mana Cost: 50 / 50 / 50 / 50 / 50 /
Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage, slow and disarm enemies that walk through it.
Cooldown: 140 / 120 / 100 /
Mana Cost: 100 / 100 / 100 /