OrnnThe Fire below the Mountain
Ornn is the Freljordian demi-god of forging and craftsmanship. He works in the solitude of a massive smithy, hammered out from the lava caverns beneath the volcano Hearth-Home. There he stokes bubbling cauldrons of molten rock to purify ores and fashion items of unsurpassed quality. When other deities—especially Volibear—walk the earth and meddle in mortal affairs, Ornn arises to put these impetuous beings back in their place, either with his trusty hammer or the fiery power of the mountains themselves.
Learning build paths of items can help quickly select upgrades in lane.
Volcanic Rupture can be used to set up zoning areas to threaten enemies.
The order of your abilties matters! Try to optimize Brittle usage.
TIPS: IF ENEMY
Try to stay away from walls. Ornn is much less strong if he cannot stun you.
Attack Ornn to keep him from creating items in lane.
HP / LEVEL: 90
MP / LEVEL: 45
MOVEMENT SPEED: 335
ARMOR / LEVEL: 3
SPELL BLOCK: 32.1
SPELL BLOCK / LEVEL: 1.25
ATTACK RANGE: 175
HP REGEN: 9
HP REGEN / LEVEL: 0.8
MP REGEN: 8.01
MP REGEN / LEVEL: 0.6
CRIT / LEVEL: 0
ATTACK DAMAGE: 59.72
ATTACK DAMAGE / LEVEL: 3.5
ATTACK SPEED OFFSET: -0.08
ATTACK SPEED / LEVEL: 2
Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
Cooldown: 9 / 8.5 / 8 / 7.5 / 7 /
Mana Cost: 55 / 55 / 55 / 55 / 55 /
Ornn advances unstoppably, breathing fire and shielding himself. Enemies hit by the final gout of flame become Brittle.
Cooldown: 12 / 11 / 10 / 9 / 8 /
Mana Cost: 45 / 50 / 55 / 60 / 65 /
Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
Cooldown: 16 / 15 / 14 / 13 / 12 /
Mana Cost: 50 / 50 / 50 / 50 / 50 /
CALL OF THE FORGE GOD
Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up for 1 second, dealing the same damage and re-applying Brittle.
Cooldown: 130 / 100 / 70 /
Mana Cost: 100 / 100 / 100 /