Vithe Piltover Enforcer
Once a criminal from the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with only a very loose respect for authority figures. Growing up all but alone, Vi developed finely honed survival instincts as well as a wickedly abrasive sense of humor. Now working with the Wardens of Piltover to keep the peace, she wields mighty hextech gauntlets that can punch through walls and suspects with equal ease.
A fully charged Vault Breaker will deal double damage. It's great for catching and finishing off fleeing enemies.
Excessive Force does full damage to anyone caught in the shockwave. Use it on minions in lane to hit enemies hiding behind them.
Assault and Battery is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.
TIPS: IF ENEMY
A fully charged Vault breaker deals double damage. If you see Vi start to charge you should back off or try to dodge it.
Vi will shred your Armor and gain Attack Speed if she manages to hit you three times in a row. Try not to engage in extended brawls with her.
Vi cannot be stopped while using her ult. Remember to save your displacement effects until after she's done charging.
HP / LEVEL: 85
MP / LEVEL: 45
MOVEMENT SPEED: 340
ARMOR / LEVEL: 4
SPELL BLOCK: 32.1
SPELL BLOCK / LEVEL: 1.25
ATTACK RANGE: 125
HP REGEN: 10
HP REGEN / LEVEL: 1
MP REGEN: 8
MP REGEN / LEVEL: 0.65
CRIT / LEVEL: 0
ATTACK DAMAGE: 64
ATTACK DAMAGE / LEVEL: 3.5
ATTACK SPEED OFFSET: 0
ATTACK SPEED / LEVEL: 2.5
Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.
Cooldown: 12 / 11 / 10 / 9 / 8 /
Mana Cost: 50 / 60 / 70 / 80 / 90 /
Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.
Cooldown: 0 / 0 / 0 / 0 / 0 /
Vi's next attack blasts through her target, dealing damage to enemies behind it.
Cooldown: 1 / 1 / 1 / 1 / 1 /
Mana Cost: 26 / 32 / 38 / 44 / 50 /
ASSAULT AND BATTERY
Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.
Cooldown: 130 / 100 / 70 /
Mana Cost: 100 / 125 / 150 /